Rank: Member
Groups: Approved
Joined: 2/8/2022(UTC) Posts: 18 ![Romania Romania](/Content/images/flags/RO.png) Location: calarasi Thanks: 2 times
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You have this code:
// Copies the area within the square gesture area to the clipboard, like a screenshot // This is a complex action which cannot be reasonably accomplished in Steps
//Delay to ensure S+ has cleared the gesture and hint sp.Sleep(100); //Create a new Bitmap in memory var memoryImage = new drawing.System.Drawing.Bitmap(action.Bounds.Width, action.Bounds.Height); //Create a graphics object associated with the bitmap var memoryGraphics = drawing.System.Drawing.Graphics.FromImage(memoryImage); //Copy the screen within the bounding rectangle of the drawn gesture area //I used a square gesture since that seems more intuitive, but it's not neccessary memoryGraphics.CopyFromScreen(action.Bounds.X, action.Bounds.Y, 0, 0, action.Bounds.Size); //Copy the image to the clipboard clip.SetImage(memoryImage); memoryGraphics.Dispose();
//If you plan to use this image, for example via sp.DisplayImage, do not dispose //the object - comment/remove the line below - however, note that can lead to //memory leaks - though the garbage collector should eventually finalize and dispose memoryImage.Dispose();
Is possible to put some code in here to save that image in a folder? Now I use a software to do this image snipet and it saves the image capture to documents in a folder named Print screen. If I mae 10 gesture P(wich is assigned to do prints screen, it saves 10 images in that folder. Is hard to do this?
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Rank: Member
Groups: Approved
Joined: 2/8/2022(UTC) Posts: 18 ![Romania Romania](/Content/images/flags/RO.png) Location: calarasi Thanks: 2 times
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